WebRTC for real-time video and audio streaming, using Python libraries (aiortc, cv2, pyautogui, pyaudio)

 

WebRTC for real-time video and audio streaming, using Python libraries (aiortc, cv2, pyautogui, pyaudio)




Here's a full breakdown of the code, with explanations included for each section. This implementation leverages WebRTC for real-time video and audio streaming, using Python libraries (aiortc, cv2, pyautogui, pyaudio) to capture the screen and audio, and WebSockets for signaling. We'll use a STUN server for NAT traversal and handle SDP offer/answer exchange between peers.
Full Code Example
import asyncio
import websockets
import json
import cv2
import pyaudio
import numpy as np
from aiortc import RTCConfiguration, RTCPeerConnection, VideoStreamTrack, AudioStreamTrack

# Setup WebRTC connection
async def create_peer_connection():
    # Create a new PeerConnection
    pc = RTCPeerConnection(
        RTCConfiguration(iceServers=[{'urls': 'stun:stun.l.google.com:19302'}])  # STUN server URL
    )

    # Add local stream (video/audio)
    video_track = VideoStreamTrack(cv2.VideoCapture(0))  # Webcam capture (can replace with screen capture)
    audio_track = AudioStreamTrack(pyaudio.PyAudio().open(rate=44100, channels=2, format=pyaudio.paInt16, input=True, frames_per_buffer=1024))
    
    # Adding video and audio tracks to the peer connection
    pc.addTrack(video_track)
    pc.addTrack(audio_track)

    return pc

# Function to handle signaling (WebSocket communication)
async def signaling_handler(websocket, path):
    async for message in websocket:
        data = json.loads(message)
        
        if data['type'] == 'offer':
            # Handle offer (create and send an answer)
            offer = data['sdp']
            pc = await create_peer_connection()
            await pc.setRemoteDescription(offer)  # Set the offer as remote description
            answer = await pc.createAnswer()  # Create an answer based on the offer
            await pc.setLocalDescription(answer)  # Set the local description to answer
            # Send the answer back to the peer
            await websocket.send(json.dumps({'type': 'answer', 'sdp': answer.sdp}))

        elif data['type'] == 'candidate':
            # Handle ICE candidate (send it to peer)
            candidate = data['candidate']
            # Add the ICE candidate to the peer connection
            await pc.addIceCandidate(candidate)

# Function to start signaling server
async def start_signaling():
    # Start the WebSocket server on localhost:8765
    async with websockets.serve(signaling_handler, "localhost", 8765):
        await asyncio.Future()  # Keep server running

# Function to capture video frame (screen capture)
def capture_screen():
    # Capture the screen using pyautogui (full screen)
    screenshot = pyautogui.screenshot()
    screenshot_np = np.array(screenshot)
    frame = cv2.cvtColor(screenshot_np, cv2.COLOR_RGB2BGR)  # Convert to BGR for OpenCV
    return frame

# Function to record audio
def record_audio():
    # Read audio from the microphone using PyAudio
    audio_data = np.frombuffer(stream.read(chunk), dtype=np.int16)
    return audio_data

# Thread to capture and handle audio in real-time
def audio_thread():
    while True:
        audio_data = record_audio()
        # Do something with the audio data (e.g., send or process it)
        # For now, just print the audio data (for testing)
        print(audio_data)

# Function to start the audio capture thread
def start_audio_capture():
    audio_thread_instance = threading.Thread(target=audio_thread)
    audio_thread_instance.daemon = True
    audio_thread_instance.start()

# Start audio capture
start_audio_capture()

# Start the signaling server (WebSocket)
asyncio.run(start_signaling())
Breakdown of the Code:

1. Peer Connection Setup (create_peer_connection function):
  • This function sets up the WebRTC connection by creating an RTCPeerConnection.
  • The STUN server stun:stun.l.google.com:19302 is used for NAT traversal, allowing peers to discover each other over the internet.
  • We add video and audio tracks to the connection. The video track is created from a webcam or screen capture (cv2.VideoCapture(0) for the webcam, but you can replace it with screen capture logic using pyautogui). The audio track is captured via PyAudio.

2. Signaling Handling (signaling_handler function):
  • The signaling server handles incoming WebSocket messages.
  • When an SDP offer is received, it creates a WebRTC answer using createAnswer() and sends it back.
  • It also listens for ICE candidates (which help the WebRTC connection find the best route between peers) and adds them to the peer connection.

3. Signaling Server (start_signaling function):
  • This function sets up a WebSocket server using the websockets library, which listens on localhost:8765.
  • The signaling server handles exchanging the SDP offer/answer and ICE candidates between peers. When a peer connects and sends an offer, the server generates and sends back an answer.

4. Video Capture (capture_screen function):
  • This function uses pyautogui.screenshot() to capture the screen (you can change it to capture a region of the screen or other custom behavior).
  • The screen capture is converted into a format compatible with OpenCV (cv2) to process the image and send it as a video stream.

5. Audio Capture (record_audio and audio_thread functions):
  • record_audio captures audio data from the microphone using PyAudio.
  • audio_thread runs in a separate thread, continuously capturing and processing audio.
  • You could later add logic to send the audio stream through WebRTC or perform additional processing.

6. WebRTC Offer/Answer Exchange:
  • SDP Offer: When a peer wants to start a WebRTC connection, it sends an SDP offer to the signaling server. The offer includes information about the media (audio/video) it supports.
  • SDP Answer: The other peer responds with an SDP answer, which includes its media capabilities and preferences.
Example of an SDP offer:
{
  "type": "offer",
  "sdp": "v=0\r\no=- 4614218820194092174 2 IN IP4 0.0.0.0\r\n..."
}

7. ICE Candidate Exchange:
  • ICE candidates are collected during the connection process and represent potential network routes for establishing the peer-to-peer connection. These candidates are exchanged between peers to find the most reliable connection path.
Example of an ICE candidate:
{
  "type": "candidate",
  "candidate": "candidate:0 1 UDP 2113937151 192.168.0.1 54321 typ host"
}

8. WebSocket Signaling Flow:
  1. Peer 1 sends an SDP offer to the signaling server.
  2. Peer 2 receives the offer, creates an answer, and sends it back.
  3. ICE candidates are exchanged after the connection is established.
  4. Video and audio streams are transmitted over the WebRTC connection.

Running the WebRTC Application:
  1. WebRTC Client (Peer):
    • The client will initiate the WebRTC connection, capture its video and audio (or screen), and send it over to the peer.
  2. Signaling Server:
    • The signaling server handles the exchange of SDP offers/answers and ICE candidates.
  3. STUN/TURN Servers:
    • Use STUN for NAT traversal. If necessary, set up a TURN server to relay traffic if direct peer-to-peer connection is not possible.
  4. Real-time Audio/Video Streaming:
    • Once the connection is established, you can stream both video and audio in real-time.

Conclusion:
This is a simple WebRTC setup using Python that:
  • Captures the local screen and audio.
  • Sets up a WebRTC peer-to-peer connection using STUN for NAT traversal.
  • Handles signaling with WebSockets to exchange SDP offers/answers and ICE candidates.
  • Streams video/audio to the peer once the connection is established.
You can expand this code by integrating TURN servers, adding more sophisticated signaling, or even handling multiple peers for group video calls!





To manage a session or room ID where multiple peers can exchange SDP offers, answers, and ICE candidates, we can introduce a unique identifier for each session (or room) that the signaling server uses. This allows the peers to connect to the same session, send their SDP offers/answers, and exchange ICE candidates.
We'll modify the signaling system to include a room ID in the WebSocket communication. The peers will be required to send and receive SDP and ICE candidates with respect to a specific room/session. Each room will act as a shared space where multiple clients can join and interact.
Updated Full Example with Room ID
import asyncio
import websockets
import json
import cv2
import pyaudio
import numpy as np
from aiortc import RTCConfiguration, RTCPeerConnection, VideoStreamTrack, AudioStreamTrack

# Store room participants and their connections
rooms = {}

# Setup WebRTC connection
async def create_peer_connection():
    # Create a new PeerConnection
    pc = RTCPeerConnection(
        RTCConfiguration(iceServers=[{'urls': 'stun:stun.l.google.com:19302'}])  # STUN server URL
    )

    # Add local stream (video/audio)
    video_track = VideoStreamTrack(cv2.VideoCapture(0))  # Webcam capture (can replace with screen capture)
    audio_track = AudioStreamTrack(pyaudio.PyAudio().open(rate=44100, channels=2, format=pyaudio.paInt16, input=True, frames_per_buffer=1024))
    
    # Adding video and audio tracks to the peer connection
    pc.addTrack(video_track)
    pc.addTrack(audio_track)

    return pc

# Function to handle signaling (WebSocket communication)
async def signaling_handler(websocket, path):
    # Extract room ID from the WebSocket path
    room_id = path.strip("/")
    
    # Register peer into the room
    if room_id not in rooms:
        rooms[room_id] = []

    rooms[room_id].append(websocket)

    try:
        async for message in websocket:
            data = json.loads(message)
            
            if data['type'] == 'offer':
                # Handle offer (create and send an answer)
                offer = data['sdp']
                pc = await create_peer_connection()
                await pc.setRemoteDescription(offer)  # Set the offer as remote description
                answer = await pc.createAnswer()  # Create an answer based on the offer
                await pc.setLocalDescription(answer)  # Set the local description to answer
                
                # Send the answer back to all participants in the room
                for peer in rooms[room_id]:
                    if peer != websocket:
                        await peer.send(json.dumps({'type': 'answer', 'sdp': answer.sdp, 'room': room_id}))

            elif data['type'] == 'candidate':
                # Handle ICE candidate (send it to peer)
                candidate = data['candidate']
                # Add the ICE candidate to the peer connection
                for peer in rooms[room_id]:
                    if peer != websocket:
                        await peer.send(json.dumps({'type': 'candidate', 'candidate': candidate, 'room': room_id}))
                        
    finally:
        # Remove the peer from the room once disconnected
        rooms[room_id].remove(websocket)
        if not rooms[room_id]:
            del rooms[room_id]  # Clean up if no participants in the room

# Function to start signaling server
async def start_signaling():
    # Start the WebSocket server on localhost:8765
    async with websockets.serve(signaling_handler, "localhost", 8765):
        await asyncio.Future()  # Keep server running

# Function to capture video frame (screen capture)
def capture_screen():
    # Capture the screen using pyautogui (full screen)
    screenshot = pyautogui.screenshot()
    screenshot_np = np.array(screenshot)
    frame = cv2.cvtColor(screenshot_np, cv2.COLOR_RGB2BGR)  # Convert to BGR for OpenCV
    return frame

# Function to record audio
def record_audio():
    # Read audio from the microphone using PyAudio
    audio_data = np.frombuffer(stream.read(chunk), dtype=np.int16)
    return audio_data

# Thread to capture and handle audio in real-time
def audio_thread():
    while True:
        audio_data = record_audio()
        # Do something with the audio data (e.g., send or process it)
        # For now, just print the audio data (for testing)
        print(audio_data)

# Function to start the audio capture thread
def start_audio_capture():
    audio_thread_instance = threading.Thread(target=audio_thread)
    audio_thread_instance.daemon = True
    audio_thread_instance.start()

# Start audio capture
start_audio_capture()

# Start the signaling server (WebSocket)
asyncio.run(start_signaling())

What Has Changed:
1. Rooms and Session Management:
  • A global rooms dictionary is used to store participants of different rooms, with the room ID being the key. The value is a list of WebSocket connections.
  • When a peer connects, it is added to the corresponding room ID group (derived from the WebSocket path).
2. Signaling (Room-Specific) with SDP and ICE Candidates:
  • The WebSocket connection now expects the room ID in the URL path. The room ID ensures that SDP offers, answers, and ICE candidates are routed to the correct room.
  • When a peer sends an offer or candidate, the server forwards the message to other participants within the same room.
  • This means multiple rooms (or sessions) can exist, and each room will have its own set of SDP exchange and ICE candidate management.
  • SDP Offer and Answer are sent to other participants in the room so they can establish their WebRTC connections.
  • ICE candidates are sent to the appropriate peer in the room to assist in establishing the connection.
3. Clean Up:
  • When a peer disconnects from the signaling server, they are removed from the corresponding room, and the room is deleted if there are no remaining participants.

WebSocket Signaling Flow with Room ID:
  1. Peer 1 connects to the signaling server with a room ID (e.g., ws://localhost:8765/room123).
  2. Peer 2 connects to the same room ID (ws://localhost:8765/room123).
  3. Peer 1 sends an SDP offer to the server with the room ID (room123).
  4. The server forwards the offer to Peer 2 in the same room (room123).
  5. Peer 2 receives the offer, creates an SDP answer, and sends it back to the server with the room ID (room123).
  6. The server forwards the answer to Peer 1 in the same room (room123).
  7. ICE candidates are exchanged between peers in the same room as they try to establish the best connection.

WebSocket Communication Example:
  • Offer from Peer 1:
{
  "type": "offer",
  "sdp": "v=0\r\no=- 4614218820194092174 2 IN IP4 0.0.0.0\r\n...",
  "room": "room123"
}
  • Answer from Peer 2:
{
  "type": "answer",
  "sdp": "v=0\r\no=- 4614218820194092174 2 IN IP4 0.0.0.0\r\n...",
  "room": "room123"
}
  • ICE Candidate from Peer 1:
{
  "type": "candidate",
  "candidate": "candidate:0 1 UDP 2113937151 192.168.0.1 54321 typ host",
  "room": "room123"
}
  • ICE Candidate forwarded to Peer 2:
{
  "type": "candidate",
  "candidate": "candidate:0 1 UDP 2113937151 192.168.0.1 54321 typ host",
  "room": "room123"
}

Conclusion:
With this setup, you can now manage multiple rooms (or sessions), and each room can have its own WebRTC connection, enabling multiple users to join a session, exchange SDP offers/answers, and ICE candidates. The room ID ensures that the signaling information is routed correctly to participants in the same session.






To handle the part where the SDP (Session Description Protocol) and ICE candidates are processed for WebRTC in the Python code, let's break it down and explain how you can "dock" or connect these pieces together.
The Process:
  1. Session Description Protocol (SDP): The SDP is what WebRTC peers use to describe the media, such as codecs, transport, and connection parameters. When a peer creates an offer or an answer, it sends this SDP to the other peer to allow the other peer to set up their media connection.
  2. ICE Candidates: These are network candidates used by WebRTC for NAT traversal. As peers communicate, they exchange information about potential IP addresses and ports to connect through.

Where to Dock SDP and ICE Candidates
When you receive an SDP offer or answer or an ICE candidate from a remote peer, you need to set the remote description (SDP) and add the ICE candidates to your local WebRTC connection.
Here's how you can structure the process:
Updated Python Code with Docking of Remote Session Description and ICE Candidates
import asyncio
import websockets
import json
import cv2
import pyaudio
import numpy as np
from aiortc import RTCConfiguration, RTCPeerConnection, VideoStreamTrack, AudioStreamTrack

# Store room participants and their connections
rooms = {}

# Setup WebRTC connection
async def create_peer_connection():
    # Create a new PeerConnection
    pc = RTCPeerConnection(
        RTCConfiguration(iceServers=[{'urls': 'stun:stun.l.google.com:19302'}])  # STUN server URL
    )

    # Add local stream (video/audio)
    video_track = VideoStreamTrack(cv2.VideoCapture(0))  # Webcam capture (can replace with screen capture)
    audio_track = AudioStreamTrack(pyaudio.PyAudio().open(rate=44100, channels=2, format=pyaudio.paInt16, input=True, frames_per_buffer=1024))
    
    # Adding video and audio tracks to the peer connection
    pc.addTrack(video_track)
    pc.addTrack(audio_track)

    return pc

# Function to handle signaling (WebSocket communication)
async def signaling_handler(websocket, path):
    # Extract room ID from the WebSocket path
    room_id = path.strip("/")
    
    # Register peer into the room
    if room_id not in rooms:
        rooms[room_id] = []

    rooms[room_id].append(websocket)

    try:
        async for message in websocket:
            data = json.loads(message)
            
            if data['type'] == 'offer':
                # Handle offer (create and send an answer)
                offer = data['sdp']
                pc = await create_peer_connection()
                await pc.setRemoteDescription(offer)  # Docking remote SDP (Offer) to set up remote description
                
                # Creating an answer based on the offer
                answer = await pc.createAnswer()  # Create an answer based on the offer
                await pc.setLocalDescription(answer)  # Docking local SDP (Answer)

                # Send the answer back to all participants in the room
                for peer in rooms[room_id]:
                    if peer != websocket:
                        await peer.send(json.dumps({'type': 'answer', 'sdp': answer.sdp, 'room': room_id}))
            
            elif data['type'] == 'answer':
                # Handle answer from remote peer (set as remote description)
                answer = data['sdp']
                pc = await create_peer_connection()
                await pc.setRemoteDescription(answer)  # Docking remote SDP (Answer)
                
            elif data['type'] == 'candidate':
                # Handle ICE candidate from the remote peer
                candidate = data['candidate']
                pc = await create_peer_connection()
                
                # Docking ICE candidate to the peer connection
                await pc.addIceCandidate(candidate)  # Add ICE candidate to establish connection
                print(f"Added ICE Candidate: {candidate}")
                
    finally:
        # Remove the peer from the room once disconnected
        rooms[room_id].remove(websocket)
        if not rooms[room_id]:
            del rooms[room_id]  # Clean up if no participants in the room

# Function to start signaling server
async def start_signaling():
    # Start the WebSocket server on localhost:8765
    async with websockets.serve(signaling_handler, "localhost", 8765):
        await asyncio.Future()  # Keep server running

# Function to capture video frame (screen capture)
def capture_screen():
    # Capture the screen using pyautogui (full screen)
    screenshot = pyautogui.screenshot()
    screenshot_np = np.array(screenshot)
    frame = cv2.cvtColor(screenshot_np, cv2.COLOR_RGB2BGR)  # Convert to BGR for OpenCV
    return frame

# Function to record audio
def record_audio():
    # Read audio from the microphone using PyAudio
    audio_data = np.frombuffer(stream.read(chunk), dtype=np.int16)
    return audio_data

# Thread to capture and handle audio in real-time
def audio_thread():
    while True:
        audio_data = record_audio()
        # Do something with the audio data (e.g., send or process it)
        # For now, just print the audio data (for testing)
        print(audio_data)

# Function to start the audio capture thread
def start_audio_capture():
    audio_thread_instance = threading.Thread(target=audio_thread)
    audio_thread_instance.daemon = True
    audio_thread_instance.start()

# Start audio capture
start_audio_capture()

# Start the signaling server (WebSocket)
asyncio.run(start_signaling())

Explanation of Key Parts (Docking Remote Session Description and ICE Candidates)
1. SDP Offer Handling (Docking Remote SDP)
When you receive an SDP offer from a remote peer, you need to set it as the remote description on your RTCPeerConnection object. This means that your peer connection will now understand the media parameters of the remote peer.
if data['type'] == 'offer':
    offer = data['sdp']
    pc = await create_peer_connection()
    await pc.setRemoteDescription(offer)  # Docking the SDP Offer as remote description
After setting the remote SDP offer, you create an SDP answer, which you send back to the remote peer.
answer = await pc.createAnswer()  # Create an answer based on the offer
await pc.setLocalDescription(answer)  # Docking local SDP (Answer)
2. SDP Answer Handling
When you receive an SDP answer from a remote peer, you set it as the remote description for your peer connection.
elif data['type'] == 'answer':
    answer = data['sdp']
    pc = await create_peer_connection()
    await pc.setRemoteDescription(answer)  # Docking the SDP Answer as remote description
3. ICE Candidate Handling (Docking ICE Candidate)
ICE candidates are exchanged between peers to find the best network route. When you receive an ICE candidate from a remote peer, you need to add it to your peer connection.
elif data['type'] == 'candidate':
    candidate = data['candidate']
    pc = await create_peer_connection()

    # Docking the ICE candidate to the peer connection
    await pc.addIceCandidate(candidate)  # Add ICE candidate to establish connection
    print(f"Added ICE Candidate: {candidate}")
This allows the peers to attempt different network routes until they establish the best connection possible, even across firewalls and NATs.

WebSocket Communication (Flow of Messages)
  • Offer:
{
  "type": "offer",
  "sdp": "v=0\r\no=- 4614218820194092174 2 IN IP4 0.0.0.0\r\n...",
  "room": "room123"
}
  • Answer:
{
  "type": "answer",
  "sdp": "v=0\r\no=- 4614218820194092174 2 IN IP4 0.0.0.0\r\n...",
  "room": "room123"
}
  • ICE Candidate:
{
  "type": "candidate",
  "candidate": "candidate:0 1 UDP 2113937151 192.168.0.1 54321 typ host",
  "room": "room123"
}

Conclusion:
The SDP and ICE candidate docking is done by setting them on the peer connection (setRemoteDescription() for SDP, addIceCandidate() for ICE candidates). This enables the WebRTC peers to establish a connection by exchanging the necessary media and network details.
The room ID ensures that only the peers within the same session can exchange SDP and ICE candidates.







Got it! If you need to ensure that after setting up your local SDP you can also handle the remote SDP from the other peer, let's break it down and guide you through the process.
Understanding the Flow
  1. Set Local SDP (Offer or Answer): When you initiate the connection (either by sending an offer or answering a peer’s offer), you first create your local SDP (via createOffer() or createAnswer()) and set it as the local description on your RTCPeerConnection.
  2. Set Remote SDP: After setting your local SDP, you must also set the remote SDP. This typically happens when you receive the SDP from the other peer. For instance, the other peer will send you an offer, and you’ll need to set that offer as your remote SDP. If you're the answerer, the other peer will later send an answer, which you will also set as the remote description.
  3. Exchanging ICE Candidates: During the process of establishing a WebRTC connection, you exchange ICE candidates (using addIceCandidate()), which will allow you to establish the actual network connection between the two peers. The ICE candidates are passed along with the SDP messages, so it's crucial to add the candidates from the other peer to your connection.
Here's the updated Python code to handle setting remote SDP after your local SDP is set, along with managing ICE candidates properly:

Updated Code
import asyncio
import websockets
import json
import cv2
import pyaudio
import numpy as np
from aiortc import RTCConfiguration, RTCPeerConnection, VideoStreamTrack, AudioStreamTrack

# Store room participants and their connections
rooms = {}

# Setup WebRTC connection
async def create_peer_connection():
    # Create a new PeerConnection
    pc = RTCPeerConnection(
        RTCConfiguration(iceServers=[{'urls': 'stun:stun.l.google.com:19302'}])  # STUN server URL
    )

    # Add local stream (video/audio)
    video_track = VideoStreamTrack(cv2.VideoCapture(0))  # Webcam capture (can replace with screen capture)
    audio_track = AudioStreamTrack(pyaudio.PyAudio().open(rate=44100, channels=2, format=pyaudio.paInt16, input=True, frames_per_buffer=1024))
    
    # Adding video and audio tracks to the peer connection
    pc.addTrack(video_track)
    pc.addTrack(audio_track)

    return pc

# Function to handle signaling (WebSocket communication)
async def signaling_handler(websocket, path):
    # Extract room ID from the WebSocket path
    room_id = path.strip("/")
    
    # Register peer into the room
    if room_id not in rooms:
        rooms[room_id] = []

    rooms[room_id].append(websocket)

    try:
        async for message in websocket:
            data = json.loads(message)
            
            if data['type'] == 'offer':
                # Handle offer (create and send an answer)
                offer = data['sdp']
                pc = await create_peer_connection()
                
                # Set the remote description (Offer from the other peer)
                await pc.setRemoteDescription(offer)  # Docking the remote SDP (Offer)
                
                # Create an answer based on the offer
                answer = await pc.createAnswer()  # Create an answer based on the offer
                
                # Set the local description (Answer to the offer)
                await pc.setLocalDescription(answer)  # Docking the local SDP (Answer)
                
                # Send the answer back to all participants in the room
                for peer in rooms[room_id]:
                    if peer != websocket:
                        await peer.send(json.dumps({'type': 'answer', 'sdp': answer.sdp, 'room': room_id}))
            
            elif data['type'] == 'answer':
                # Handle answer from remote peer (set as remote description)
                answer = data['sdp']
                pc = await create_peer_connection()
                
                # Set the remote description (Answer from the other peer)
                await pc.setRemoteDescription(answer)  # Docking the remote SDP (Answer)
                
            elif data['type'] == 'candidate':
                # Handle ICE candidate from the remote peer
                candidate = data['candidate']
                pc = await create_peer_connection()
                
                # Docking ICE candidate to the peer connection
                await pc.addIceCandidate(candidate)  # Add ICE candidate to establish connection
                print(f"Added ICE Candidate: {candidate}")
                
    finally:
        # Remove the peer from the room once disconnected
        rooms[room_id].remove(websocket)
        if not rooms[room_id]:
            del rooms[room_id]  # Clean up if no participants in the room

# Function to start signaling server
async def start_signaling():
    # Start the WebSocket server on localhost:8765
    async with websockets.serve(signaling_handler, "localhost", 8765):
        await asyncio.Future()  # Keep server running

# Function to capture video frame (screen capture)
def capture_screen():
    # Capture the screen using pyautogui (full screen)
    screenshot = pyautogui.screenshot()
    screenshot_np = np.array(screenshot)
    frame = cv2.cvtColor(screenshot_np, cv2.COLOR_RGB2BGR)  # Convert to BGR for OpenCV
    return frame

# Function to record audio
def record_audio():
    # Read audio from the microphone using PyAudio
    audio_data = np.frombuffer(stream.read(chunk), dtype=np.int16)
    return audio_data

# Thread to capture and handle audio in real-time
def audio_thread():
    while True:
        audio_data = record_audio()
        # Do something with the audio data (e.g., send or process it)
        # For now, just print the audio data (for testing)
        print(audio_data)

# Function to start the audio capture thread
def start_audio_capture():
    audio_thread_instance = threading.Thread(target=audio_thread)
    audio_thread_instance.daemon = True
    audio_thread_instance.start()

# Start audio capture
start_audio_capture()

# Start the signaling server (WebSocket)
asyncio.run(start_signaling())

Key Changes and Flow
  1. Setting Remote SDP after Local SDP:
    • When your peer initiates the connection by sending an offer, you set the remote SDP with setRemoteDescription(offer), then you create your answer with createAnswer(), and set it as the local description with setLocalDescription(answer).
# After receiving the offer from the remote peer, set the remote description (SDP)
await pc.setRemoteDescription(offer)  # Set the offer as the remote description

# Create an answer (response to the offer) and set it as the local description
answer = await pc.createAnswer()  # Create an answer based on the offer
await pc.setLocalDescription(answer)  # Set the answer as the local description
  1. Setting Remote SDP (Answer from Remote Peer):
    • If you're answering a call or receiving an answer to your offer, you'll set the remote SDP as the answer using setRemoteDescription(answer).
# After receiving the answer from the remote peer, set it as the remote description
await pc.setRemoteDescription(answer)  # Set the answer as the remote description
  1. Handling ICE Candidates:
    • ICE candidates are sent alongside SDP messages, and once you receive an ICE candidate from a peer, you add the candidate to the peer connection using addIceCandidate(candidate). This helps establish the connection once all the necessary network candidates are discovered.
# Once we receive an ICE candidate from a remote peer, add it to the peer connection
await pc.addIceCandidate(candidate)  # Add the ICE candidate to the peer connection

WebSocket Communication - Messages Format
  • Offer (sent by initiating peer):
{
  "type": "offer",
  "sdp": "v=0\r\no=- 4614218820194092174 2 IN IP4 0.0.0.0\r\n...",
  "room": "room123"
}
  • Answer (sent by responding peer):
{
  "type": "answer",
  "sdp": "v=0\r\no=- 4614218820194092174 2 IN IP4 0.0.0.0\r\n...",
  "room": "room123"
}
  • ICE Candidate (sent by both peers):
{
  "type": "candidate",
  "candidate": "candidate:0 1 UDP 2113937151 192.168.0.1 54321 typ host",
  "room": "room123"
}

Conclusion
The key takeaway here is that:
  • Remote SDP must be set using setRemoteDescription() when you receive an offer or an answer from the other peer.
  • Local SDP is set using setLocalDescription() after you create an answer or an offer.
  • ICE Candidates are exchanged throughout the session and must be added using addIceCandidate() to facilitate the network connection.
This process will allow the WebRTC peers to properly establish a connection and exchange media streams.







I'm glad to hear it's starting to make sense! You're right—it can feel a bit like learning a new language, and WebRTC (like any protocol) has its own rules and flow to follow. Since you've worked with Flutter before, you're already familiar with the concepts of real-time communication and handling media streams, which is a big plus!
Breaking It Down (Just Like Flutter)
If you think about it in terms of Flutter (or any front-end framework), the flow of WebRTC can be broken down into smaller chunks:
  1. Setting up the local stream:
    • Just like how you handle your local camera in Flutter with something like camera plugin, here in Python, you're capturing the screen or webcam using cv2 and pyaudio.
    • For video and audio streams, it's about creating local tracks (VideoStreamTrack and AudioStreamTrack).
  2. Signal Exchange (Offer/Answer):
    • When two devices are trying to communicate, they need to first negotiate the connection (similar to what you might do with StreamBuilder in Flutter).
    • This negotiation is done by exchanging SDP (Session Description Protocol) messages (Offer/Answer).
  3. ICE Candidates:
    • Just like Flutter apps handle connectivity and network states, WebRTC uses ICE candidates to make sure the two peers can talk to each other over the network, regardless of firewalls or NATs (network address translations).
    • Think of ICE candidates like network paths that help you find the best route between devices, just like how you may choose a route for data in Flutter apps.
  4. Signaling (WebSocket/Server):
    • WebRTC needs a signaling server to exchange the initial setup information (SDP and ICE). This is like the "backend" of your communication in Flutter, where the server helps the devices discover each other and set up the call.
  5. Connecting the Dots:
    • Once you've handled the offer/answer and exchanged the ICE candidates, you can actually send your media (audio/video/screenshare) back and forth.

Just a Quick Recap:
  1. Offer and Answer: These are like your first handshake between two devices to establish the connection.
  2. ICE Candidates: These are the different routes that WebRTC uses to figure out how to connect.
  3. SDP: The details (like codecs, formats, etc.) of the connection you’re setting up.
  4. Signaling Server: This is the broker that helps two peers know about each other and exchange information (SDP, ICE).
Once you set these up properly, your connection is established, and you can stream video/audio or share your screen!
WebRTC Concepts in Flutter vs. Python
Flutter has a nice UI/UX flow that allows you to work with real-time communication through plugins, so you're used to a cleaner interface. In Python, you get more raw control over the connection and signaling, but it's pretty much the same concept underneath.
With Python, you might feel like you're dealing with a bit more boilerplate code (e.g., WebSocket for signaling, threading for audio capture), but once you see the data exchange happening between peers, it starts clicking into place.




Keep Going!
Since you're familiar with Flutter, it’s just a matter of mapping those concepts over to Python and WebRTC. The learning curve might feel steep initially, but you'll find that it's very logical once you break it down. And if you're comfortable with one language, jumping into another (like Python for server-side logic) is just about learning the syntax and adapting your previous knowledge.
If you want to explore more or need help diving deeper into any specific part (whether it's WebRTC or something else), feel free to ask!
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